package game.graphics.shader
{
	import away3d.core.base.*;
	import away3d.core.managers.*;
	import engine.graphics.*;
	import engine.graphics.away3d.*;
	import engine.graphics.shader.*;
	import flash.display3D.*;
	import game.graphics.lighting.*;

	public class RxShaderFamilyLightBase extends RxShaderFamilyBase
	{
		protected var m_shaderParameters:RxUVProjectShaderParameters;
		
		public function RxShaderFamilyLightBase(param1:Context3D)
		{
			super(param1);
			this.m_shaderParameters = null;
		}
	}
}